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One of my favourite pieces of Forest Gobbo artwork ever. |
And so, I've been thinking about my Night Goblin army quite a bit. I decided almost a year ago that I wanted two or three armies that were regularly playable, and would function as my "gaming armies". It is no secret that I have an obsession for collecting ridiculously large armies, upwards of 10,000pts. And, whilst this hasn't changed, they are rarely usable in a game, and are often a working progress as they span several editions of their respective army books and the BRB itself.
In an effort to sort this out, I bought myself a Chaos Dwarf army to be my power house gaming army (of which I have ceaselessly whittered on about), a Night Goblin army to be my entertainment factor army (to which this post is dedicated) and finally will be assembling a High Elf army using their latest army book (as somewhat of a mainstream, relatively competitive army).
The Night Goblin models have always made me smile, and that is what this army will be all about. Goodbye to the competitive, WAAC style lists I have always aimed for. Hello regular losses and hilarious mishaps! My army is set to be The "Frothing Madcap" Tribe, hailing from The Caustic Caverns, located in The Vaults mountain range (kudos to anyone who can spot the inspiration for the name!)
It'll be a 3,000 point army (small by my standards), with the option to run a 3k and 2.5k gaming list. The constituent units will be included because I like them from either an aesthetic or fluff perspective, and not for power-gaming reasons (which I'm not sure is achievable with an all-Goblin army anyway!)...
I will be sinking a lot of time into this army in the foreseeable future, as it is has captured my imagination a lot more than the Chaos Dwarves - who have, in truth, become a little stale already.
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